Chapter 1 · Level 2
The Windows
Stairwell traversal; tension-building upper hallway.
Walkthrough
A sequence of saturated, variable-color compartmentalized rooms emphasizing verticality. Traverse the stairwell to a prolonged upper hallway that functions as a psychological buffer zone. Largely devoid of high-tier threats.
Tips
- Do not sprint - the audio cues of your own footsteps will mask the limited environmental hostility.
Nightmare note. Stamina discipline is mandatory. Every sprint must be justified; every flashlight toggle is a tactical decision.